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Vehicle Oil & Engine | OP Framework Ignored My Idea

Discover how oil change tracking and engine wear systems could enhance vehicle maintenance, mechanic interaction, and immersive RP in OP-Framework.

So I pitched what I thought was a really fun and immersive idea to improve vehicle realism in the city, but it kind of got dismissed. I get it, devs are busy and have to prioritize. But I still think it deserves a second look because it’s not just about a mechanic, it’s about creating deeper interaction and roleplay.

Here’s the idea:

Basically, every vehicle gets an oil change counter. Every time you do an oil change, the counter goes up. Once it hits a certain number — like 3, or 5 (depends on the vehicle type or how much it’s driven), the engine is considered worn out.

When that happens:

  • You have to go to a mechanic to get the engine replaced.
  • (Optional) You can go to a tuner to upgrade or improve the new engine.
  • If you ignore it? Your vehicle starts breaking down, running worse, or maybe just dies on you.

Why this would be awesome:

  • (Realistic Maintenance) Regular oil changes actually matter, realism to how we take care of our vehicles.
  • (Increased Roleplay) Steady demand for mechanic services and provide more opportunities for tuners to shine.
  • (Dynamic Economy) Whole new economy around engine parts, repairs, and upgrades.
  • (Engaging Scenarios) Roadside breakdowns, engine inspections, and even a black market for used engines!
  • (Vehicle Progression) Give our vehicles a sense of longevity and progression.

Basically, it would make our vehicles feel more like real machines that need regular care.

What I Heard Back: Project OP-FW

One of the devs basically said: "This feels overly complicated. Oil changes are rare and wouldn’t really boost mechanic traffic. There’s already enough roadside RP from crashes. Plus, this would be a lot of work for something barely used."

But Here's My Take:

I understand the potential concerns about development time and adding complexity. However:

  • he oil change mechanic is already in place; this feature simply expands its functionality.
  • The engine wear threshold can be set generously to avoid overly punitive gameplay.
  • This is about fostering meaningful vehicle ownership and sustained interaction, not just creating more service calls.
  • It enhances the mechanic and tuner roles by creating organic demand, not just emergency repairs.
  • For vehicle enthusiasts, this adds depth; for others, it remains a largely unobtrusive feature.

Final Thoughts:

I just wanted to share this publicly in case others thought it could be cool too. It’s a small change that could bring some big RP moments. And, I think we could strike a good balance between realism and fun, without making car ownership a chore.

Anyway, maybe one day this gets a second look!

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